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Itrace for apple and android
Itrace for apple and android












LiveDataStoreGameType.GetAll_AzureAsync (System.Boolean forceRefresh, ProjectName.Shared. System.NotSupportedException: Linked AwayĬallContext.LogicalGetData (System.String )ĬlientContextCore.RunWithDiagnosticsHelperAsync (.ITrace trace, System.Func 2 task) ClientContextCore.OperationHelperWithRootTraceAsync (System.String operationName, requestOptions, System.Func2 task, .TraceComponent traceComponent, .TraceLevel traceLevel) I did manage to get this error from the app:ĬallContext.LogicalGetData (System.String) And debugging in release mode doesn't seem to work either. iVinci alternatives are mainly Vector Graphic Apps. Other great apps like iVinci are Adobe Illustrator, YouiDraw, Vecteezy Editor and Inkpad. The best alternative is Inkscape, which is both free and Open Source. But it is really hard to get more exception data the app crashes before it can be send. There are more than 10 alternatives to iVinci for a variety of platforms, including Mac, Online / Web-based, Windows, iPad and Android. Everytime I want some data from Azure Cosmos the app doesn't do what it's suppose to. I can narrow it down to the Azure Cosmos DB package. LiveDataStoreGameType.GetAll_AzureAsync (System.Boolean forceRefresh, *AppName*.Shared.enCulture culture)ĭoes anyone have any idea what to do or what this is? It's almost as if the app isn't able to download anything (but I know for a fact that it has a connection). ctor (System.Guid activityId) in :0ĬlientContextCore.RunWithDiagnosticsHelperAsync (.ITrace trace, System.Func`2 task)ĬlientContextCore.OperationHelperWithRootTraceAsync (System.String operationName, requestOptions, System.Func`2 task, .TraceComponent traceComponent, .TraceLevel traceLevel)

itrace for apple and android

I'm not getting much info when it crashes, but this is what I'm able to log: CallContext.LogicalGetData (System.String )

Itrace for apple and android install#

The iOS version however works perfectly in debug mode, but whenever I install the app in release mode on a device, it crashes immediately. The Android version is in the store and is working fine. I'm developing an app with Xamarin Forms for Android and iOS.












Itrace for apple and android